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CG-Baker is a suite of TrueType and vector-based rendering engines for high performance, scalable and high quality. CG-Baker is not only a graphics engine but also a server which provides API for programmers to develop graphics applications. The rendered image frame buffer is 32-bit with alpha channel which can be applied to game, TV screen, OSD and so forth. Basically, programmers can think of CG-Baker as of a rendering engine that produces pixel images in memory from some vector-based data. The bulk of CG-Baker is written in C++. It is built with MFC and Visual C++. It performs very optimized high fidelity anti-aliased drawing. |
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